Showing posts with label dev. Show all posts
Showing posts with label dev. Show all posts

April 14, 2011

Dr. West v3 is here!

After only 2 weeks of waiting, the new version is here. What's new here? Loads of small stuff.
  • Quests support - I've built basic framework to make hard-coded quests  into the game. More on that below.
  • Random Events - from time to time a green ? will appear in the laboratory. In some cases it will be an Anxious Assistant quest but more often it will be a random event with a chance of success and failure. More on that below.
  • Finite Police and Police Ending - the amount of police available at the police station is now finite (around 20 or so officers). This amount is displayed on the station itself and each time an officer dies, it goes lower. When all officers are dead, the game ends with victory - the town is now under the terror of the reanimated and no one can stop the doctor from his work.
  • Town Panic - now when there is less than 30% or so of townspeople alive, the authorities will order the police on patrol. The police is a bit scared at that point and will only patrol areas close to the station. Incidentally this also solves the rare situation when theory is still lower than 10 but all townspeople are dead and player has to resort to waiting until fresh bodies are available at the cemetery.
  • Image support - now all tiles and objects are stored in images making eventual graphics version possible.
  • Smarter movement around obstacles - Small improvement but your reanimated are now less likely to stop unable to move around the corner.
The new version is as always here.